I am a French-American 3D artist currently residing in Paris, France. I do most of my work as a modeler and texture artist at Histovery, where we work to bring monuments and museums to life through augmented reality.
I love art history, cryptozoology, and can usually be found listening to podcasts and doodling
Create historically accurate and photoreal reconstructions of historic sites. Work with teams for both pre-rendered and realtime pipelines.
Modeled props, environment pieces, and characters for science-fiction short film. Worked closely with directors to establish art style and pipeline
Retopologized and UVed donated assets for short film created through the Artella Virtual Studio Pipeline.
Created and implemented a variety of visual effects for film, advertising, and TV shows. Collaborated with other artists to generate high quality results for clients.
Worked as a production assistant over the summers of 2013 and 2014. Helped create graphics for advertisements, instructional videos, and logos.